Git hosting
Clone
git clone https://depp.brause.cc/xbm-life.git
Files
Size | Path |
---|---|
img/ | |
35148 | LICENSE |
2043 | README.md |
28421 | xbm-life.el |
README.md
About
An implementation of Conway's Game of Life using Emacs' support for XBM images. Requires a graphical Emacs instance to run.
Installation
Install from MELPA (Stable) via M-x package-install RET xbm-life
RET
.
Alternatively download the xbm-life.el
file, open it in Emacs and
execute M-x eval-buffer
.
Usage
Run M-x xbm-life
for the demo. You can run multiple (mostly)
independent demos along each other by either renaming an existing one
with M-x rename-buffer
and running M-x xbm-life
for an additional
one or by perusing C-u M-x xbm-life
to give the one you launch a
different name. The timer is global however, therefore all spawned
demos run the same speed and get paused/unpaused at the same time.
You can get an idea of the current details of the demo by taking a closer look at the modeline where key indicators (such as grid size, tile size, etc.) are displayed.
Below is a list of useful keybindings for playing around.
Key bind | Function |
---|---|
l | Load pattern |
L | Load random pattern |
g | Reset |
r | Randomize |
p, SPC | Toggle play/pause |
. | Advance by a single generation |
+, - | Speed up/down |
M-+, M-- | Make tiles larger/smaller |
C-+, C-- | Make grid larger/smaller |
t | Toggle wraparound |
i | Invert colors |
<mouse-1> | Toggle cell |
q | Bury buffer |
Customization
Use M-x customize-group RET xbm-life RET
for a comprehensive
overview. Most items listed there influence defaults, such as the
colors used for rendering, the initial pattern and many more.