# File naming - Level data is grouped by firmware revision whenever possible, rather than level number (due to the branching structure of the game) - `.txt` files contain the level description - `.asm` files contain the disassembly - `.hex` files contain the memory dump - `.bin` files are generated from `.hex` files using `util/microcorruption_binary.py` # Suggested progression/points 01 Tutorial 10 points 02 New Orleans 10 points 03 Sydney 15 points 04 Hanoi 20 points 05 Cusco 25 points 06 Reykjavik 35 points 07 Johannesburg 20 points 08 Whitehorse 50 points 09 Montevideo 50 points 10 Santa Cruz 50 points 11 Jakarta 40 points 12 Addis Ababa 50 points 13 Novosibirsk 40 points 14 Algiers 100 points 15 Vladivostok 100 points 16 Bangalore 100 points 17 Lagos 150 points 18 Chernobyl 300 points 19 Hollywood 400 points